Friday, 30 August 2013

More Trinket Analysis


So now that I have a small period of downtime I can write a bit more detail on the possible trinkets for use by Str Users in Patch 5.4. These are the options, and they're pretty... odd. Lets look at them one at a time.

Trinket 1: Skeer's Bloodsoaked Talisman

This trinket seems the pretty much go-to trinket for Warriors, Passive +1959 STR and a boost to crit on proc. The proc being the new RPPM. Oh lovely. Unless you've been living under a rock while playing Warrior, you'll have noticed that RPPM isn't our best friend. We got a mediocre boost from it while every other class got a very sizable boost from it. However, now that RPPM has been changed to not scale with Haste, Warriors can at least get some use out of them. This Trinket is going to be a staple for Warriors. Leaving one slot left open for one of the remaining 3. Let's start with:

Trinket 2: Fusion-Fire Core

This trinket is going to be -very- situational, not to mention that the actual Cleave effect has a radius that's smaller than a dinner plate. This is definitely the dummy trinket for the tier, although may get some use on adds, or perhaps on fights like Spoils of Pandaria.

Trinket 3: Thok's Tail Tip

Thiiiiiis looks tasty. ICD Proc of nearly 12k Str for 20s, 115s CD. Amplification passive, increasing our Crit Damage, Haste, and Mastery by 7%. On the surface this trinket looks very good, though due to Fury not needing Haste at all, I have a feeling it would be of more use on an Arms warrior, who needs all three secondary stats. I'll probably use this trinket when/if I'm playing Arms, though for Fury, my second trinket choice will be:

Trinket 4: Evil Eye of Galakras

The Proc on this trinket is exactly the same, however lasts 10s less, and has less than half the CD, thus giving it more uptime over the course of a fight. The CD Reduction scales with the iLevel of the trinket itself, up to a 49% Reduction from the Heroic Warforged 2/2 version. The abilities the Trinket reduces in CD are as follows:

Die By the Sword
Recklessness
Shield Wall
T60 Talent (Bladestorm, Shockwave, Dragon Roar)
T90 Talent (Avatar, Bloodbath, Stormbolt)
No Observable 6th Ability Yet.

Recklessness being reduced in CD means obviously it's not going to Sync with Skull Banner properly, however the CD reduction for the Talents I believe (Not Yet Tested) will more than make up for it. Also having DBtS and SW on lower cooldowns provides much greater defensive power, especially when, if you need to soak some massive ability, a glyphed shield wall (60% Dmg Reduc, 5m CD) will get dropped to a 2.5m CD, but stay at 60%, that's amazingly powerful in the right places.

So my main priority on trinket acquisition is going to be:

Skeer's > Evil Eye/Tail Tip > Fusion-Fire Core

If anyone has any differing opinions or wishes to discuss any details of these trinkets with me, feel free to leave a comment below or if you play on the EU Servers, my BattleTag is Teren#2551

Teren

Wednesday, 28 August 2013

Back in the UK - Arms Warriors


So now that I'm back in the UK I can get back to writing more blog posts, and what better way to start them off than with some fun news.

As you can see by the picture above, that's a Sim I ran of my warrior with 10k iterations not 5 minutes ago, doing nearly 190k dps as an Arms Warrior. On Tuesday I ranked 7th  as Arms Warrior on Megaera with 213k DPS. Arms' situation seems a lot less grim than I thought it was.

Of course some things still need to be changed, Overpower still needs a buff/change, Mortal Strike needs to feel more like a -key- ability, as of late I feel that I can ignore MS to get more Slams into my CS window, rage permitting.

If you're sat here wondering about the stats for that sim. They are as follows:

8.13% Hit
7.51% Expertise
24046 Strength
36.23% Critical Strike
19.72% Melee Haste (31.69% Swing Speed)
43.54% Mastery

So nowhere near optimal, would rather shift that hit away, and after some trinket simulation using Spark of Zandalar + Primordius' Talisman of Rage, I think I'm going to swap to those when they drop.

That's all for now, but I'll be updating this more now that I'm back at a computer almost 24/7.

Terentula - Hunting Chocolate Dinosaurs since May 19, 2013.